The same rules for spawning weapons that will not work apply here as well. Very useful for precisely placing objects not usually available in the workshop, and allows more control over using player.PlaceAtMe. PlaceThere or pt - Spawns an object where the cursor is placed, in the direction the player is facing.Example: pt 34a3f plr modAngle z 180 will spawn a toilet directly in front of the player, select the newly created reference, and rotate it 180 degrees.Useful for selecting objects spawned via the console without having to click it afterwards. PickLastRef or plr - Picks the last spawned ref. Many are: if not, visiting their cell helps. Example: prid 3f2bb moveTo player – Selects Strong as target (wherever he may be) and then moves him to the player.Also, execute (multiple) commands on "invisible" or unreachable targets. Useful for manually selecting world items (such as player grabbed items) if the mouse cannot select it. PickRefById or PRID – Same as clicking on a target to select its ID.GetPlayerGrabbedRef – Gives reference ID of currently held Item (To grab, press and hold E on item and then type command in console).You may also use PickRefById to select an object. This is easiest if you first click on something in the world with the console open to target it. It cannot be used in the game console versions or in Survival mode. It is used for altering content while in-game. The console is a debugging tool in the PC version of Fallout 4.
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